Development

Months of development then, ten minutes with an AI now

Friday, September 18th, 2026

The Math4Mobile midlets were written in J2ME and squeezed into 128×128 screens and the twelve keys every phone had. The idea has not changed; what has changed is what it costs to build one.

The Broken Calculator for Android

Saturday, December 3rd, 2011

The game aims to improve children’s math skills and “number sense” while having fun!. The goal is to help Calci the calculator solving math problems without the broken keys.

Augmented Textbooks: Integrating Books with Mobile Applications

Friday, May 15th, 2009

With the use of paper printed 2D barcodes, we developed applications that add content and functionality to the paper printed book, in order to provide relevant and valuable data to the reader.

Click2Go: Mobile Interaction System

Friday, May 15th, 2009

In the inquiry math class, where students explore and conjecture, the teacher’s primary role is to promote and organize discussions.

Ubiquitous Classrom

Friday, May 15th, 2009

The future “ubiquitous computing” classroom is here in anybody’s pocket!